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Credits

魔塔 / Fight Tower — third-party assets and their licenses.

Genre lineage

This game sits in the lineage of classic 魔塔 games — a tile-based dungeon-puzzle category with roots in 1990s freeware. The mechanics here (key/door colors, deterministic combat preview, gem and equipment progression, shop floors, boss antechambers) are widely-shared genre conventions. The engine, balance layer, and campaign stitching are authored for this site.

Sprites

mota-js by ckcz123 — github.com/ckcz123/mota-js

License: BSD 3-Clause.

Used for the 魔塔-style sprite sheets, original protagonist sprite, portrait, and window-skin UI texture. The current engine, 21-floor and 50-floor campaign adaptation, balance, and Traditional Chinese display strings are local to this site.

Community floor layouts

HumanBreak by unanmed — gitea.mota.press/AncTe/HumanBreak

License: MIT.

Used for numeric floor geometry in the 21-floor and 50-floor campaigns. Original events, dialogue, scripts, and non-Taiwan-localized text are not shipped.

Legacy sprites

Tiny Dungeon (1.0) by Kenney — kenney.nl/assets/tiny-dungeon

License: Creative Commons CC0 1.0 Universal (public domain).

CC0 does not require attribution; Kenney is credited here voluntarily.

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